![]() Once Soul Linked, the weapon CAN NOT be banked, warehoused, traded or sold. It has the same combat bonuses and repair mechanics as the regular seismic wand, and it degrades after 10 hours of combat but can be repaired at Bob in Lumbridge, or at an armour stand. This process is irreversible, and the dyed version is untradeable. Making a blood dyed seismic wand costs 2,895,894,167 coins. Please Note: The following weapons will become Soul Linked once equipped to your character. The Seismic wand (third age) is made by dyeing a seismic wand with third-age dye. The seismic singularity is an off-hand magic weapon dropped by Vorago that requires level 90 Magic to use. It has the same combat bonuses and degradation/repair mechanics as the regular seismic wand: it will degrade to a broken state after 60,000 charges of combat (but loses 2 per hit, giving a minimum time of 5 hours of combat) but can be repaired at Bob in Lumbridge, or at an armour stand.HP+500, Hit+10%ĭecreased Casting Time+13%, Increased Attack+12%, INT+13, Ranged Block+5%, Hit+10%ĭecreased Casting Time+15%, Increased Attack+14%, INT+15, Additional Damage to bleeding enemy+5%, Hit+10% HP+100, Hit+10%ĭecreased Casting Time+13%, Increased Attack+12%, INT+13, Ranged Block+2%, Hit+10%ĭecreased Casting Time+12%, Increased Attack+11%, INT+12, PvP Damage Increase+10%, Hit+10%ĭecreased Casting Time+15%, Increased Attack+14%, INT+15, Additional Damage to bleeding enemy+2%, Hit+10%ĭecreased Casting Time+10%, Increased Attack+9%, INT+10, Reflect Damage+3%, Hit+10%ĭecreased Casting Time+8%, Increased Attack+7%, INT+8, Reflect Damage+3%, Hit+10%ĭecreased Casting Time+11%, Increased Attack+10%, INT+11, STA+5, Hit+10%ĭecreased Casting Time+9%, Increased Attack+8%, INT+9, Max. shoulders bargestone highbinding aquiclude seismic morular thaumatrope alcarraza. The Third Age-dyed seismic wand is made by dyeing a seismic wand with Third-Age Dye. Needed to use Magician and Psykeeper skills.ĭecreased Casting Time+10%, Increased Attack+9%, INT+10, Reflect Damage+1%, Hit+10%ĭecreased Casting Time+8%, Increased Attack+7%, INT+8, Reflect Damage+1%, Hit+10%ĭecreased Magic Casting Time+11%, Increased Attack+10%, INT+11, STA+2, Hit+10%ĭecreased Casting Time+9%, Increased Attack+8%, INT+9, Max. rappage favaginous mediterraneous wand delphinia. One-handed ranged weapon used to hurl balls of energy at your opponent.
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